Posted on Sep 4, 2016
What are the 10 most important MOSs in the Army?
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All MOS in the Army have value in there own rights...This question is highly dependent on when and where you are located...
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This kills me how we just can't agree that some MOSs are more critical than others. It is ok to say that. It is not demeaning the soldier in that MOS. At least it should not be.
My list
Special Forces
Attack pilots
Infantry
Armor
Artillery
Military Intel
PsyOps
Civil Affairs
Military Police
Trans
During the Surge of Iraq I don't recall the Army calling for every MOS. I do recall there was a heavy emphasis on combat MOSs.
My list
Special Forces
Attack pilots
Infantry
Armor
Artillery
Military Intel
PsyOps
Civil Affairs
Military Police
Trans
During the Surge of Iraq I don't recall the Army calling for every MOS. I do recall there was a heavy emphasis on combat MOSs.
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I read some of the other comments before writing this. Yes ALL MOS's matter. If I HAD to choose though. Infantry, Armor, Artillery, Medic, Cook, Intel, Truck driver, Admin Clerk (we gotta make sure everybody gets paid), Scout and Commo. In no particular order. Not one is more important than any other
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Hmm... "most important"??? Now that's a loaded question!
Okay, please forgive me for showing my bias with regard to #1, but as Infantry is not only the core purpose of our Army, it has been the core purpose of every army ever since man first began walking upright and beating each other over the head with sticks and rocks.
From there on out, and in no particular order:
Artillery
Cooks (they Really work their asses off)
Whoever handles our pay! (Financial Management Technician I think)
88M, because nothing happens until something moves.
Helicopter pilots
Combat Medic
Doctors
Nurses
Tankers (They never let you forget about them...just ask my brother-in-law!)
Intel
Okay, please forgive me for showing my bias with regard to #1, but as Infantry is not only the core purpose of our Army, it has been the core purpose of every army ever since man first began walking upright and beating each other over the head with sticks and rocks.
From there on out, and in no particular order:
Artillery
Cooks (they Really work their asses off)
Whoever handles our pay! (Financial Management Technician I think)
88M, because nothing happens until something moves.
Helicopter pilots
Combat Medic
Doctors
Nurses
Tankers (They never let you forget about them...just ask my brother-in-law!)
Intel
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After 24 years in what was called the new Army back in 1974, From my point of view working special Opps. I would say, 1. Supply, 2. Personnel, 3. Cooks, 4. Arms Room Sgt. 5. Inf, 6. Arty, 7. Tank operators, 8. Special Forces, 9. Syops. 10. Civil Affairs.
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76Y30!!!!! Giving the GI the supplies that he needs and making sure that the Weapons are in Great Shape before the Battle and during!
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!8 series personnel has been cross-trained to be Forward Observers, Medics, Infantry, Intel, Commo, and EOD.
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As an 18 Series and the holder of 7 MOSs, I will throw this out there. In my mind, especially in a low-medium intensity conflict, SF will always be first for the simple fact of it's overall capabilities and uniqueness of being set up to be self sufficient. Keep in mind that this is always dependent on the mission and the level of intensity of the conflict (Low, medium or high intensity conflict)
However, for the sake of this question and assuming a low-medium intensity conflict, I will throw this out.
In order to do what we do, we have to get to where we are going by either walking, swimming, driving or flying. Unless we are using boats or subs, the swimming/scuba doesn't require much outside support as we have in-house capabilities and pretty much support ourselves. If we are flying, this requires aircraft and that includes all the gas pumpers mechanics, electronics gurus etc that keep the planes and helicopters flying and if we are jumping static line, the riggers. We can pack our own HALO chutes. If we drive to where we are going, it requires the vehicle mechanics although we do a lot of our own maintenance, and gas pumpers.
After that, in many cases we are pretty much on our own and can live with, and get most of what we need through the indigenous folks.
Now, having said all of that, I will tip my hat to all the jet jockeys save our butts from time to time, and the folks that keep the planes flying and armed. It also requires the communications folks to have done their job right as well as the generator folks and mechanics that provide electricity for the radios and stuff to work. It also requires all the EOD folks who keep the bombs loaded on the planes.
Being realistic though, if/when we have another high intensity conflict (WW III), SF will end up going back to its roots and will be nothing more than a pain in the butt to the enemy by training the indig, collecting intel and conducting subversion, sabotage and a little espionage thrown in for good measure.
In a high intensity conflict, it will be the infantry, tankers, artillery, their mechanics, gas pumpers, jet jockeys, bomb guys, missile jockeys, ships etc, and all their support that will be most important.
However, for the sake of this question and assuming a low-medium intensity conflict, I will throw this out.
In order to do what we do, we have to get to where we are going by either walking, swimming, driving or flying. Unless we are using boats or subs, the swimming/scuba doesn't require much outside support as we have in-house capabilities and pretty much support ourselves. If we are flying, this requires aircraft and that includes all the gas pumpers mechanics, electronics gurus etc that keep the planes and helicopters flying and if we are jumping static line, the riggers. We can pack our own HALO chutes. If we drive to where we are going, it requires the vehicle mechanics although we do a lot of our own maintenance, and gas pumpers.
After that, in many cases we are pretty much on our own and can live with, and get most of what we need through the indigenous folks.
Now, having said all of that, I will tip my hat to all the jet jockeys save our butts from time to time, and the folks that keep the planes flying and armed. It also requires the communications folks to have done their job right as well as the generator folks and mechanics that provide electricity for the radios and stuff to work. It also requires all the EOD folks who keep the bombs loaded on the planes.
Being realistic though, if/when we have another high intensity conflict (WW III), SF will end up going back to its roots and will be nothing more than a pain in the butt to the enemy by training the indig, collecting intel and conducting subversion, sabotage and a little espionage thrown in for good measure.
In a high intensity conflict, it will be the infantry, tankers, artillery, their mechanics, gas pumpers, jet jockeys, bomb guys, missile jockeys, ships etc, and all their support that will be most important.
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SSG (Join to see)
This is by far the best one I've seen. Exactly what I've been looking for. Perfectly articulated too.
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