Posted on Sep 14, 2023
'Zelda: Tears of the Kingdom' designers explain why latest hit won't get a follow-up
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Posted 9 mo ago
Responses: 3
PO1 William "Chip" Nagel
..."Fujibayashi: Our intention for the Depths is that it is an area where the player explores the unknown, and the player must be fully prepared before taking on its challenges. It is also an area where the player is rewarded with many plants and weapons that are either rare or basically unattainable on the surface or in the sky. So, although some players might find it a little difficult at first, I think if players fully prepare for the adventure and exploration and then approach it like a treasure hunt, they are sure to enjoy their time in the Depths."...
..."Fujibayashi: Our intention for the Depths is that it is an area where the player explores the unknown, and the player must be fully prepared before taking on its challenges. It is also an area where the player is rewarded with many plants and weapons that are either rare or basically unattainable on the surface or in the sky. So, although some players might find it a little difficult at first, I think if players fully prepare for the adventure and exploration and then approach it like a treasure hunt, they are sure to enjoy their time in the Depths."...
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PO1 William "Chip" Nagel good day Brother William, always informational and of the most interesting. Thanks for sharing, have a blessed day!
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I’m not much of a gamer but I did like Zelda. Finally made it all the way to the end,
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PO1 William "Chip" Nagel
Maj Kim Patterson I've watched Jack Septiceye and Evelyn Play it and they Seemed to Enjoy It.
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